Category: Ongoing Compliance
FCC sets its sights on product compliance breaches
J.G. Harrington and Henry Wendel
We provide an update on some recent FCC decisions that act as a reminder to companies designing, manufacturing and marketing electronic devices of the importance of thorough pre-market review procedures.
WEBCAST: Liability in Times of Change for the Life Sciences Industry
The growth of digital health technologies and artificial intelligence raises novel risks, including data protection and cybersecurity risks, and key questions about the liability of services and software as a product remain unanswered. Wearables are blurring the line between consumer technology and medical devices, and consumer health data has the […]
Regulating online platforms and the sale of unsafe goods: proposed EU Digital Services Act
Edward Turtle, Enrique Capdevila and Tracey Bischofberger
The European Commission has published a draft of the Digital Services Package, which proposes important changes for online platforms, product manufacturers and suppliers.
Productwise 3-2-1
Tracey Bischofberger, Matt Howsare and Claire Temple
Productwise 3-2-1, our monthly bite-sized digest of the current key issues in products law.
Productwise Bitesize: European Digital Services Act
Edward Turtle and Julia Maskell
Cooley’s Productwise Bitesize brings you a short introduction to the EU’s proposed Digital Services Act.
Productwise Bitesize: the European Accessibility Act
Carol Holley, Claire Temple and Edward Turtle
Cooley’s Productwise Bitesize brings you a short introduction to the European Accessibility Act
Productwise 3-2-1
Tracey Bischofberger, Matt Howsare and Claire Temple
Productwise 3-2-1, our monthly bite-sized digest of the current key issues in products law.
The new UKNI mark – guidance released on when and how to use it
The UK Government has published guidance on use of the UKNI mark, here’s our summary…
UK sets its sights on the safety of Virtual Reality
Rod Freeman and Ed Turtle
OPSS publishes important report reviewing the safety of domestic virtual reality systems